Kick Fall level design consulting
For modders, indie devs and community map makers. We review your drop layouts, hazard pacing and multiplier placement, then hand you a redesign plan that makes falls readable and scores fair.
A second pair of eyes on your drop zone
Good Kick Fall maps share a rhythm: a readable launch window, hazard spacing that rewards speed, and a payoff structure that makes risky lines worth taking. We review your layout against twelve heuristics pulled from the game's best-rated levels.
You get an annotated markup of your map, a pacing graph showing where players will stall or coast, and a concrete redesign list ordered by impact. For teams building full custom levels, we offer a follow-up playtest pass with recorded runs.
What the review delivers
Every review ends in documents you can build from, not vague feedback.
- Annotated map markup with flagged problem zones
- Pacing graph across the full drop
- Prioritised redesign list with effort estimates
- Hazard spacing and multiplier placement tables
- Optional recorded playtest pass with commentary
The consulting cycle
Map intake
Send your layout file or a recorded walkthrough. We confirm scope within one day.
Heuristic pass
The map is scored against twelve readability and pacing heuristics.
Redesign plan
You get the markup, pacing graph and ordered fix list in one document.
Iteration check
One follow-up review of your revised layout is included in the price.
Readable chaos beats random chaos
Players forgive brutal maps when the brutality is legible. Most failed maps are not too hard, they are unreadable at speed.
Transparent, fixed quote
One map review A$149. Playtest pass add-on A$90. Studio rate for three or more maps on request.
Get a quoteIncluded in the price
- All documents in PDF and editable formats
- One revision-review cycle included
- 30-minute call to walk through the findings
- Credit in our community map showcase if you ship it
Who uses this service
Community map makers preparing a public release, indie devs studying drop-game pacing for their own titles, and event organisers who need a custom map balanced before a tournament.
- Modders building Kick Fall custom levels
- Studios prototyping physics-based fallers
- Tournament hosts needing balanced event maps
Pairs well with
Physics Workshops
Engine mechanics classes covering mass, bounce and collision budgets.
Details
Tournament Organisation
Brackets, custom maps and broadcast assets for Kick Fall events.
Details
Beta Testing Program
Early access builds and structured feedback channels.
DetailsFAQ about this service
Ready to fix your map?
Describe the level and its main problem in the contact form. We will confirm scope and quote within one business day.